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Domains 1-5: Adobe Premiere - Part 1

True/False
Indicate whether the statement is true or false.
 

 1. 

Public domain means that there is no copyright and a user is free to use the file any way they choose.
 

 2. 

Commerical music that you pay for is owned by the purchaser.
 

 3. 

Creative Commons gives the user unlimited use and freedom to change all aspects of the copyrighted material.
 

 4. 

As long as you obtain permission to use the media from the originator or publishing company, you can sell your work for a profit without paying a royalty.
 

 5. 

Storyboarding is the script that is written to capture the essence of what the director is trying to portray.
 

 6. 

Rule of Thirds means the focus should fall outside the intersecting lines.
 

 7. 

The director is responsible for all finances and creating the production package, while ensuring everything for the crew is in place.
 

 8. 

The Best Boy is responsible for moving things around, including a dolly.
 

 9. 

When you pan the camera, you are changing the focal length of the lens.
 

 10. 

NTSC is the standard for video compression for North America. This has a slightly different frame rate and resolution.
 

 11. 

Resolution is the frame speed of an image or video segment.
 

 12. 

When measuring audio, the higher the Khz or sampling rate, the clearer the sound file should be.
 

 13. 

HDV is the newest and most common format of high definition video..
 

 14. 

When rendering footage in Adobe Premiere, H.264 is one of the most popular formats for recording, compression, and distribution of high definition video.
 

 15. 

Auto-save overwrites the original video project file when the application shuts down abruptly.
 

 16. 

The most common FPS used for most video production is 30fps.
 

 17. 

60fps is commonly used for heavy action sequences.
 

 18. 

Exporting is the process of creating a new image, audio track or video from material on your sequence or from the source monitor.
 

 19. 

Single frame exporting allows you to change frame size within Premiere. In other words, you can zoom into an image.
 

 20. 

H.264 is a standard export format that gives the user an HD quality display.
 

 21. 

A codec is a compression algorithm that allows the video to be played back on multiple websites and devices.
 

 22. 

1920 x 1080p is the only HD format available.
 

 23. 

.mp3 files can contain video footage embedded into playable content.
 

 24. 

.mp4 files can contain just audio, audio and video, or just video.
 

 25. 

A persons hardware often dictates what files formats are allowed to be played and/or exported.
 

 26. 

Pixels and points are used in conjunction with each when it comes down to dimension size on screen. Please keep in mind this refers to the fact that still images can be pulled from motion film and can be altered in Photoshop or Illustrator.
 

 27. 

Audio waveforms can’t be edited in the timeline panel of Premiere.
 

 28. 

Crossfade is a term used for audio transitioning.
 

 29. 

Cross Dissolve is used for video transitioning.
 

 30. 

.wav files are the most common form of audio download formats.
 

 31. 

Linear audio/video changes are made at a constant rate (in a straight line).
 

 32. 

Bezier changes are made at varying rates (in a curve). The rates can be controlled by modifying bezier handles, which are much like anchor points in illustrator.
 

 33. 

Should the person with the IP address 62.75.211.225 cause the entire class to receive a harder test due to someone previewing the test early and cheating? Yes, it is still a form of cheating.
 

Matching
 
 
a.
Purpose
e.
Production Plan
b.
Location
f.
Shot List
c.
Visual Plan
g.
Resource Allocation
d.
Target Audience
h.
Project Scope
 

 34. 

What do you want to achieve from the film.
 

 35. 

How you distribute the budgets (money) for the project.
 

 36. 

The production planners tool for showing predominant colors, props, and costumes.
 

 37. 

The place where you plan to shoot.
 

 38. 

Planning the production including, locations, output, cast and crew and finance.
 

 39. 

How big the project actually is and what audience you are targeting.
 

 40. 

List of every shot indicating angle, distance, and description.
 

 41. 

Intended viewers, including age, gender, interest, and background.
 
 
a.
Chroma-keying
e.
Dutch or Canted Angle
b.
Dallies
f.
Low Angle
c.
Coverage
g.
Ingest
d.
Raw Footage
h.
Genre
 

 42. 

The process of moving clips from external media to a computer.
 

 43. 

Footage that is shot with a green or blue screen in order to replace a background or segment of the video.
 

 44. 

Type of video category in which the production fits.
 

 45. 

When you are editing, you have a variety of shots to work with.
 

 46. 

When the camera is placed below the subject and angled up.
 

 47. 

A term used for review video taken to verify quality and flow.
 

 48. 

When the camera is tilted off axis.
 

 49. 

Files or film recorded through the camera.
 
 
a.
Scale to Fit Frame
m.
Superimposed
b.
Sequence
n.
Transitions
c.
Current Time Display
o.
Bins
d.
Playhead
p.
Nesting
e.
Scrubbing
q.
Lift
f.
Track Show/Hide
r.
Insert
g.
Track Mute
s.
Overlay
h.
Display Style
t.
Markers
i.
Standard Audio
u.
Link/Unlink
j.
Workspace
v.
Group/Ungroup
k.
Panel
w.
Volume Rubber Band
l.
Import
x.
Keyframe
 

 50. 

The process of placing titles and graphics in track two or above so that it is over a video.
 

 51. 

The process of getting the media into the project.
 

 52. 

An effect that moves a scene from one shot to the next.
 

 53. 

Individual windows that make up the interface.
 

 54. 

Folders that allow you to organize your project.
 

 55. 

The current layout for your panels.
 

 56. 

When you place one sequence inside of another.
 

 57. 

An audio track that contains both mono and stereo clips.
 

 58. 

Removing a clip on a selected track, while leaving a space to be filled.
 

 59. 

You can show video clips based on any combination of names and frames.
 

 60. 

Adds a clip to a specific track and shifts everything down.
 

 61. 

Turning off all sound with a specific track.
 

 62. 

Adding a clip to a selected track, while replacing the content and not adding any length.
 

 63. 

Temporarily hiding or showing a track in the play sequence.
 

 64. 

Points on the timeline to identify important action.
 

 65. 

Moving the playhead back and forth across the time ruler.
 

 66. 

A standard video clip containing both audio and video tracks linked together.
 

 67. 

Indicator used to scrub through your video.
 

 68. 

Selecting multiple clips and multiple tracks in order to merge them.
 

 69. 

The number that indicates what time you are at in the sequence.
 

 70. 

A yellow line that allows you to adjust volume. Keyframes can be used to set different volume levels.
 

 71. 

The panel with audio and video tracks where the video editor combines media to produce a film.
 

 72. 

These give you the ability to set specific volume/opacity levels on a timeline.
 

 73. 

Allows all images imported to match resolutions of the sequence.
 



 
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